Rendering Reference / Index
Rendering Reference
v0.2.5 — Exact characters, SGR codes, and measurements for implementers
This companion document to the Design Standard provides the exact character codes, escape sequences, color mappings, and component measurements needed to implement compliant Monospace TUI applications. Where the standard says what to do, this reference says how — down to the Unicode codepoint and SGR parameter.
Start Here
If you are choosing the visual system for a Mono TUI implementation, start with these reference plates:
- §R3 256-Color Palette — semantic roles, named palettes, and rendered palette examples
- §R4 Component Measurements — exact character-cell sizing rules
- §R1 Box-Drawing Characters — borders, indicators, and shading glyphs
- §R5 Shadow Rendering — shadow algorithm and scrim treatment for dialogs and modals